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Traps

Some slots in the game may contain traps that affect gameplay when you place a number on them. Each trap triggers a specific effect; all effects produce coherent results—the ascending order of numbers is always preserved. Navigating traps is part of the strategy.

Activation

Traps are predetermined at game start. You see their type and position from the very beginning—they are visible on the board before you place any number. A trap activates when you place a number on its slot; the effect triggers automatically and cannot be prevented. Plan your placements around known trap positions. Traps can reshape the board in your favor or work against you; adapting to the layout is key.

Traps

Bomb

Bomb

Reroll the two nearest set numbers after a number is placed here

Lucky

Lucky

Reroll this tile after a number is placed here

Magnet

Magnet

Pull the two nearest set numbers towards this tile

UFO

UFO

Move this tile to a random slot after a number is placed here

Windy

Windy

Push the two nearest set numbers away from this tile